zulu24

op:crossroads 2019

crossroad

DETAILS:

The Peoples Army of America is looking to expand their territory further. The only ones standing in their way is the American Federation.

When: June 22nd
Price: $35 pre-reg $40 walk on
NO WALK-ONS WILL BE ALLOWED AFTER 11AM!!

Operation: Crossroads 2019

This is an invasion style event with Frago’s. Capture points will be marked around the AO with flag stations. The American Federation (Red armbands) will raise the RED flag while the People’s American Army (Blue armbands) will raise the blue flag to denote ownership of any given capture point. Frago’s will also be given to each team’s commanders. Completion of frago’s earn 100 points per frago. The invasion will be divided into three phases. Only the capture points within the current phase or previous phases will be available for capture. Phases will be marked on map. The People’s American Army (blue armbands) do not have restrictions on which flags to capture as they are the defending army and start the game holding all flags. As the invasion pushes forward, supply lines will be stretched so plan accordingly. Hard respawns never change and there are no mobile respawns so choose your medics wisely.

Respawns- Players may respawn at their teams respective main base.

Medic Rules- This will be a MEDIC game. Each player should carry two ace style bandages on them (not provided) MSW tourniquets are approved. When a player is hit, He/She will lay down with their RED rag displayed and must begin a 3 MINUTE BLEEDOUT. A medic may then tie the hit players bandage around the hit players arm. Hit player is alive and back in the game once he/she puts their RED rag away. This may be done twice, Upon the third hit, players MUST DO A 3 MINUTE BLEEDOUT BEFORE HEADING TO RESPAWN. Each 10 man squad will have one medic.

Weapons- No weapons/ attachment/ magazine restrictions. All weapons are semi-auto ONLY unless player is using an internationally recognized support weapon. Support weapons have a 50ft minimum engagement distance and cannot be used to clear a building. Rifleman have no MED. Snipers have a 100ft MED.
Chrono- 0-350fps with .25= no engagement distance
351-400fps = 10ft MED
401-500fps= 100ft MED
Over 500fps NOT ALLOWED

Grenades- Tagin/pea grenades are approved. Grenades have a ten foot kill radius outside of buildings and a one room kill radius inside. Grenades must function as intended. Any airsoft product that has an audible report or ejects BB’s will count as a frag grenade. NO TENNIS BALLS, NO FIRE WORKS, NO NERF.

Uniforms:
There is no uniform color requirement. Each person will be given an armband when they check in. You must wear this armband throughout the game. Armbands must be worn on the LEFT arm and in plain sight. Attempting to hide your armband is cheating. If you lose your armband you must immediately find it or go back to registration to obtain another.
ARMBANDS ARE NOT YOURS TO KEEP. At the end of the event you are required to turn them back in.

American Fed- RED armband

People’s American army- BLUE armbands

Timeline:
0700- Gates open
0800- Registration/ Chrono open
0915-Safety/ game brief
0945- Head to starting points
1000- Game on (with or without you)
1000-1300- Phase 1
1300-1600- Phase 2
1600-1900- Phase 3
1900- ENDEX
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