op:crossroads 2018



After Russia’s defeat last year two powerful factions arise. The American Federation and the People’s American Army pit brother against brother in an all out fight to control the new America. Who will you fight for?

When: May 19th
Price: $40 pre-reg $45 walk on
First 100 players to Pre-reg will receive an event patch.

Operation: Crossroads 2018

This is a domination style event with Frago’s. Capture points will be marked around the AO with flag stations. The American Federation (Tan) will raise the RED flag while the People’s American Army (Green) will raise the yellow flag to denote ownership of any given capture point. Each flag station is worth 50 points. Points will be tallied at lunch break and EndEx. Frago’s will also be given to each team’s commanders. Completion of frago’s earn 100 points per frago. Independent Helicopters will be at this event providing helicopter gun runs. Players in the helo have fiends and may shoot at anyone on the ground. DO NOT SHOOT OR POINT YOUR WEAPON AT THE HELICOPTER EVER!!!! This is grounds for immediate expulsion from the event with NO REFUND. Ticket link for helicopter gun runs will be posted at a later date.

Respawns- Players may respawn at their teams respective main base. Teams will also have one mobile respawn. Mobile respawns may be placed anywhere in the AO EXCEPT within 150ft of any capture point or 200ft of enemy main base. Mobile respawns may be physically stolen by the opposite team. Captured mobile respawns may not be stored in your teams main base. If your mobile respawn is stolen, you may recapture it.

Medic Rules- This will be a buddy aid game. Each player should carry two ace style bandages on them (not provided) MSW tourniquets are approved. When a player is hit, He/She will lay down with their RED rag displayed and must begin a 3 MINUTE BLEEDOUT. Another player may then tie the hit players bandage around the hit players arm. Hit player is alive and back in the game once he/she puts their RED rag away. This may be done twice, Upon the third hit, players MUST DO A 3 MINUTE BLEEDOUT BEFORE HEADING TO RESPAWN. No sharing bandages

Weapons- No weapons/ attachment/ magazine restrictions. All weapons are semi-auto ONLY unless player is using an internationally recognized support weapon. Support weapons have a 50ft minimum engagement distance and cannot be used to clear a building. Rifleman have no MED. Snipers have a 100ft MED.

Grenades- Tagin/pea grenades are approved. Grenades have a ten foot kill radius outside of buildings and a one room kill radius inside. Grenades must function as intended. Any airsoft product that has an audible report or ejects BB’s will count as a frag grenade. NO TENNIS BALLS, NO FIRE WORKS, NO NERF.

Props- Props will be hidden around the AO. Any collected prop is worth 25 points. If it looks like a prop, collect it. Props must be stored at a cache site established by your team commander. Cache sites must be no closer than 200ft from your main base. Enemy cache sites may be raided. Props may only be brought to your main base one hour before EndEx. Points will be tallied after EndEx. Main bases may NOT be raided, fired upon or fired out of at any time!!!

American Fed- Any Tan Based camo to include Multi-cam

People’s American army- Any green Based camo to include ACU
Uniforms must have tops and bottoms of your teams respective camo color.
Gear color does not matter.

NOTE: I will not answer any questions about camo. If you can’t tell the difference between green and tan, then you probably shouldn’t be playing a sport where we shoot guns at each other. If you have a camo that’s in between green and tan, ask a friend. If they cant tell, then don’t wear it. If you do wear it and get friendly fired, don’t cry to us. (Rant complete).

0700- Gates open
0800- Registration/ Chrono open
0915-Safety/ game brief
0945- Head to starting points
1000- Game on (with or without you)
1400- Lunch break
1515-Head to starting points
1530- Restart
2200- EndEx

Green Team Paypal Button

Tan Team Button